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Warrington Central Train Station

This realistic scene was created as a group project for college, and took around 15 weeks of production. There were 3 members in my team, this being Chloe Jackson and George Rayner. My role in the team was to be the modular prop artist, this involved modelling modular props such as walls and buildings and texturing them using photos we had taken ourselves, I mainly focussed on the environmental aspects. Chloe was our singular prop artist and she mainly focussed on modelling the individual props such as the bins and lampposts. Finally George was our Post processor and team leader, he mostly worked in Unreal Engine.

Our brief was to recreate a chosen location from within the Warrington town centre and make it look as accurate as possible. My team ended up debating and deciding on Warrington Central Station. The total polycount of the finished model was 67,860 seen as there was no polycount limit set. A huge thank you to my team members, it has been a pleasure to work together.
https://www.artstation.com/chloemelissa2003
https://www.artstation.com/itszippyboy

Side On View - Unreal

Side On View - Unreal

Front View - Unreal

Front View - Unreal

Car Park View - Unreal

Car Park View - Unreal

Ramp View - Unreal

Ramp View - Unreal

Textured Scene - Maya

Textured Scene - Maya

Station - Textured/Untextured Maya

Station - Textured/Untextured Maya

Side Wall - Textured/Untextured - Maya

Side Wall - Textured/Untextured - Maya

Front Steps  - Textured/Untextured - Maya

Front Steps - Textured/Untextured - Maya