This is a project that was set for the level 3 games design course I am currently studying, we were tasked with replicating the Cloud Imperium Art Test in our own unique way. We had a total of 10 weeks on this project, the first 4 weeks consisted of white box modelling and design, afterwards we moved onto modelling in Maya for the next 4 weeks. Finally we then were tasked with post processing and lighting in Unreal Engine.